Deal or No Deal: The Perfect Play is overflowing with exciting slot features.
You can play Deal or No Deal: The Perfect Play from just 10p per spin.
Betting in this game is fixed at five paylines.
The game board is triggered by getting on the cash ladder through the trail.
Landing a reel with a number attached in view will add this number to the trail.
If the player lands on the trail boost, they will have a chance by way of a skill stopper to get on the board plus additional prizes
Each square on the gameboard correspond to one of the following:
Feature+: increases the feature board on the left.
Cash+: increases the cash board on the right.
Free spin: a free spin is awarded
Arrows: moves the player to the inside/outside of the board.
Phone: collect three or more to enter the deal or no deal bonus.
Heart: collect three to award an extra life.
Cash out: forces the player out of the trail bonus with a skill stopper which awards a prize or a loss.
On the left-hand side of the screen you can see all 16 features this game has to offer
A big money screen appears with 10 gold boxes displaying values ranging from 100 to 1000x bet.
The boxes rearrange themselves randomly until the suitcases close.
After all the boxes have closed the player is asked to select a gold box and win the corresponding prize.
The base reels shall spin to a win then a repeat/collect skill stopper is given.
if a repeat is given, the reels spin to another win.
The player picks a red box to reveal a cash prize until the player selects the ‘collect’ box.
Bank on it
The skill stopper runs between the top seven offers on the cash ladder.
The player presses start to stop the skill stopper and is awarded the selected prize.
A repeat/collect option is awarded on the same prize.
A skill stopper runs through all the values on the cash ladder.
The player is awarded the prize where the skill stopper was stopped.
The player picks from three blue boxes to reveal climb 1, 2, 3 or collect.
Revealing a climb will advance up the cash ladder depending on the corresponding number.
A skill stopper runs through all the offers on the centre red dond values.
The player presses spin to stop the stopper and is awarded the selected prize.
Brings up three deal or no deal red boxes and the player picks one to reveal a prize.
The main game reels will spin, and the player is required to press start to stop the reels which then pay any line wins.
The player hi-lo gambles up the cash ladder until they lose the gamble.
Three shots given to climb the cash ladder.
The base game reels spin and the player presses spin to stop the reels. The numbers in view climb the cash ladder by the corresponding number of segments.
The player picks from three blue boxes to reveal a prize
A gamble to try and get higher up the cash ladder.
A skill stopper runs through all the blue dond boxes.
The player presses spin to stop the skill stopper and wins the selected prize.
A repeat/collect will be given on the win.
The base game reels shall spin to a winning combination.
Deal or No Deal
Collecting three deal or no deal telephones whilst travelling around the feature board will activate the deal or no deal feature.
Once active the player can choose to enter the deal or no deal feature or play on with the chance to upgrade to the deal or no deal bonus.
Collecting five telephones activates super deal or no deal where the bottom five boxes are eliminated from play.
Collecting six telephones activates mega deal or no deal where all the blue boxes are eliminated.
Return to Player
Return to Player (RTP): 96.57%
The expected return is the amount we pay out to players relative to the amount of wagering on the game.
For example, if we take £100 of wagers we will, on average, pay out £96.57 of wins.